Weapon binds

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Night_Hawk
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Re: Weapon binds

Post by Night_Hawk » Wed Jan 11, 2017 12:54 pm

MysteryCube wrote:
ZobErZ wrote:That's cool but why do you have a bind "2" twice?
I don't know what you need but I think try to use my binds, they're super easy to understand and Night ones suck. 8-) :lol:

Mine are the same, just that i've changed some to suit a QWERTY Keyboard
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ZobErZ
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Re: Weapon binds

Post by ZobErZ » Wed Jan 11, 2017 12:58 pm

Yeah all the binds are really good but what I want to a fast_shot 1 which would be Q and fast shot 5 which would be e I already have that though
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ZobErZ
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Re: Weapon binds

Post by ZobErZ » Wed Jan 11, 2017 12:58 pm

Yeah all the binds are really good but what I want to a fast_shot 1 which would be Q and fast shot 5 which would be E
When you lose, you get better. When you win you practice more!


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MysteryCube
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Re: Weapon binds

Post by MysteryCube » Wed Jan 11, 2017 1:01 pm

Night_Hawk wrote:
MysteryCube wrote:
ZobErZ wrote:That's cool but why do you have a bind "2" twice?
I don't know what you need but I think try to use my binds, they're super easy to understand and Night ones suck. 8-) :lol:

Mine are the same, just that i've changed some to suit a QWERTY Keyboard
With mine you choose your bind and your weapon. ;)
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ZobErZ
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Re: Weapon binds

Post by ZobErZ » Wed Jan 11, 2017 1:04 pm

nogun = [ weapon 0 ]
fi = [ setweapon FI; attack; ]
sg = [ setweapon SG; attack; ]
cg = [ setweapon CG; attack; ]
rl = [ setweapon RL; attack; ]
gl = [ setweapon GL; attack; ]
ri = [ setweapon RI; attack; ]
pi = [ setweapon PI; attack; ]

//Weapon scripts
fast_shot = [ lastwep = (getweapon); if (= $lastwep $arg1) [] [ weapon $arg1 ]; attack; onrelease [ setweapon $lastwep ] ]

//Efficbinds
bind "Q" [cycleweapon 2 3]
bind "F" [cycleweapon 2 4]
bind "E" [fast_shot 5]
bind "2" [fast_shot 1]
bind "M" [dropflag]
bind "G" [thirdperson (= $thirdperson 0); if (= $thirdperson 0) [echo thirdperson OFF] [ echo thirdperson ON] ]//You should change your say command to another key
bind "K" [echo "^f4Commiting suicide efficently..."; kill]


Ok so these are the ones I use, I just want the bind for Q to be a fast shot with the shotgun and not cycleweapon. Anyone help?
When you lose, you get better. When you win you practice more!


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MysteryCube
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Re: Weapon binds

Post by MysteryCube » Wed Jan 11, 2017 1:06 pm

ZobErZ wrote:nogun = [ weapon 0 ]
fi = [ setweapon FI; attack; ]
sg = [ setweapon SG; attack; ]
cg = [ setweapon CG; attack; ]
rl = [ setweapon RL; attack; ]
gl = [ setweapon GL; attack; ]
ri = [ setweapon RI; attack; ]
pi = [ setweapon PI; attack; ]

//Weapon scripts
fast_shot = [ lastwep = (getweapon); if (= $lastwep $arg1) [] [ weapon $arg1 ]; attack; onrelease [ setweapon $lastwep ] ]

//Efficbinds
bind "Q" [cycleweapon 2 3]
bind "F" [cycleweapon 2 4]
bind "E" [fast_shot 5]
bind "2" [fast_shot 1]
bind "M" [dropflag]
bind "G" [thirdperson (= $thirdperson 0); if (= $thirdperson 0) [echo thirdperson OFF] [ echo thirdperson ON] ]//You should change your say command to another key
bind "K" [echo "^f4Commiting suicide efficently..."; kill]


Ok so these are the ones I use, I just want the bind for Q to be a fast shot with the shotgun and not cycleweapon. Anyone help?
bind "Q" [lw = $getweapon;weapon 1;attack;onrelease setweapon $lw]
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Odin
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Re: Weapon binds

Post by Odin » Wed Jan 11, 2017 1:33 pm

Fredd scripted them?

MysteryCube
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Re: Weapon binds

Post by MysteryCube » Wed Jan 11, 2017 1:35 pm

Odin wrote:Fredd scripted them?
What ones?
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Re: Weapon binds

Post by Odin » Wed Jan 11, 2017 1:37 pm

Weapons binds

MysteryCube
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Re: Weapon binds

Post by MysteryCube » Wed Jan 11, 2017 1:38 pm

Odin wrote:Weapons binds
MysteryCube wrote:Hey guys,

That's my personals binds I'm using, feel free to use them:

Code: Select all

bind <bind> [lw = $getweapon;weapon <number>;attack;onrelease setweapon $lw]
Replace <bind> to a real bind and <number> to one of those numbers:
0 = chainsaw,
1 = shotgun,
2 = chaingun,
3 = rocketluncher,
4 = riflerounds,
5 = grenades,
6 = cartridges.
Well I don't know but that's mines...
- MysteryCube.
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