Weapon binds

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DeathStar
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Posts: 334
Joined: Sun Jun 12, 2016 8:07 am
Location: Malibu, CA
Playstyle: map/frag
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Weapon binds

Post by DeathStar » Sun Dec 04, 2016 2:30 am

Setup
1) paste into autoexec.cfg
2) relaunch sauerbraten
3) done

Code: Select all


nogun = [ weapon 0 ]
fi = [ setweapon FI; attack;  ]
sg = [ setweapon SG; attack; ]
cg = [ setweapon CG; attack; ]
rl = [ setweapon RL; attack; ]
gl = [ setweapon GL; attack;  ]
ri = [ setweapon RI; attack;  ]
pi = [ setweapon PI; attack;  ]
 
//Weapon scripts
fast_shot = [ lastwep = (getweapon); if (= $lastwep $arg1) [] [ weapon $arg1 ]; attack; onrelease [ setweapon $lastwep ] ]
 
//Efficbinds
bind "Q" [cycleweapon 2 3]
bind "F" [cycleweapon 2 4]
bind "E" [fast_shot 5]
bind "2" [fast_shot 1]
bind "M" [dropflag]
bind "G" [thirdperson (= $thirdperson 0); if (= $thirdperson 0) [echo thirdperson OFF] [ echo thirdperson ON] ]//You should change your say command to another key
bind "K" [echo "^f4Commiting suicide efficently..."; kill]

Provided by Zuchi/Degrave/Others
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ZobErZ
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Posts: 312
Joined: Tue Aug 30, 2016 6:31 pm
Playstyle: fragger

Re: Weapon binds

Post by ZobErZ » Sun Dec 04, 2016 3:28 am

Thank you deathstar I don't know what I'd do with out you haha
When you lose, you get better. When you win you practice more!


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DeathStar
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Posts: 334
Joined: Sun Jun 12, 2016 8:07 am
Location: Malibu, CA
Playstyle: map/frag
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Re: Weapon binds

Post by DeathStar » Sun Dec 04, 2016 3:31 am

No problem homie ;D
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Fredd
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Posts: 469
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Playstyle: fragger

Re: Weapon binds

Post by Fredd » Sun Dec 04, 2016 10:18 am

Guys without DS where would we be xD

Deathstar is such a modest person he does so much in the background that we dont notice but without it this clan would not have been able to stay strong. Deathstar in my mind is the strongest pillar as he encouraged me to be active and just does so much.

Thanks soo much my Homie.
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Fredd has 4 letters divide that by 12, thats 3. A triangle has 4 sides maths legend right here

DeathStar
Leaders
Posts: 334
Joined: Sun Jun 12, 2016 8:07 am
Location: Malibu, CA
Playstyle: map/frag
Contact:

Re: Weapon binds

Post by DeathStar » Sun Dec 04, 2016 10:42 am

:) thanks for the kind words.
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Zuchi
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Posts: 65
Joined: Thu Jun 23, 2016 3:42 pm
Location: France
Playstyle: fragger

Re: Weapon binds

Post by Zuchi » Sun Dec 04, 2016 12:53 pm

So you finally apply them death :) ? And what about playermodels, do you want some ?
I never Lose, I Win or I Learn

Fredd
Recruitment Officer
Posts: 469
Joined: Mon Jun 13, 2016 5:58 am
Playstyle: fragger

Re: Weapon binds

Post by Fredd » Sun Dec 04, 2016 10:21 pm

Zuchi have you seen my fragmovies.. i have everything kitted out

https://www.youtube.com/channel/UCuCROZ ... PmtB7uKBLQ
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Fredd has 4 letters divide that by 12, thats 3. A triangle has 4 sides maths legend right here

DeathStar
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Posts: 334
Joined: Sun Jun 12, 2016 8:07 am
Location: Malibu, CA
Playstyle: map/frag
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Re: Weapon binds

Post by DeathStar » Mon Dec 05, 2016 4:35 am

Zuchi wrote:So you finally apply them death :) ? And what about playermodels, do you want some ?
hell ya upload some models.
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Zuchi
Member
Posts: 65
Joined: Thu Jun 23, 2016 3:42 pm
Location: France
Playstyle: fragger

Re: Weapon binds

Post by Zuchi » Mon Dec 05, 2016 11:08 am

I saw your fragmovie and i know you're kitted but maybe some member want cool weapons models
I never Lose, I Win or I Learn

Fredd
Recruitment Officer
Posts: 469
Joined: Mon Jun 13, 2016 5:58 am
Playstyle: fragger

Re: Weapon binds

Post by Fredd » Mon Dec 05, 2016 12:17 pm

I just gave my old ones to Zob and made my new ones :)
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Fredd has 4 letters divide that by 12, thats 3. A triangle has 4 sides maths legend right here

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